Course Descriptions

CIS135GRA :  Graphics for Game Asset Development I

This course covers the basic fundamentals of 2D graphical element creation for use in various aspects of the computer game development, including asset texturing, Graphical User Interface / Heads Up Display (GUI/HUD) applications and Sprite sheets. Emphasis of this class is on technique and software usage. Various proprietary and open-source software packages are used.
Prerequisite: RD090, WR090 and MTH020, each with a grade of "C" or better, or placement above stated course levels; Basic computer skills are required.
Credit Hours: 3
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